
Bachelor of Games Development
University of Technology Sydney (UTS)
Course Details
This course offers a sound education in all aspects of information technology and develops the diverse skills necessary for a career in computer games development. Youll acquire an enhanced work-ready expertise in games development, iterative design processes, team project planning and management, and games-specific technology. In doing so, you are equipped with a wide range of skills that can be applied to a range of IT careers, such as practical problem-solving skills, the practical application of theory and research, and programming across a variety of languages.
Qualification: Bachelor Degree (Pass)
Course structure: Students are required to complete 144 credit points, comprising 48 credit points of IT core subjects, 48 credit points of games development core subjects, and 48 credit points of elective subjects. Eligible students who receive 48 credit points of credit recognition complete a total of 96 credit points of academic study. Industrial training is available as an additional year and students enrol into the Diploma in Information Technology Professional Practice once they have secured suitable full-time employment. This incorporates a minimum of nine months full-time work experience with four supporting subjects at UTS.
Career options include computer animation/graphics specialist, and computer game designer/developer, systems analyst, analyst/programmer, IT project manager, software developer, software engineer or web developer.
CRICOS Code: 057197M
Address
City
15 Broadway
ULTIMO, New South Wales, 2007
Attendance options
Full-time - 3 years
Total tuition costs
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