Bachelor of Games Development
University of Technology Sydney (UTS)
Course Details
This course offers a sound education in all aspects of information technology and develops the diverse skills necessary for a career in computer games development. Students gain enhanced work-ready expertise in games development; practical problem-solving skills based on leading-edge IT theory; communication skills in a variety of forms including written, verbal, online and technical literacy; an awareness of the principles of ethics and corporate governance in a variety of settings.
Qualification: Bachelor Degree (Pass)
Course structure: Students are required to complete 144 credit points, comprising 48 credit points of IT core subjects, 48 credit points of games development core subjects, and 48 credit points of elective subjects. Eligible students who receive 48 credit points of credit recognition complete a total of 96 credit points of academic study. Industrial training is available as an additional year and students enrol into the Diploma in Information Technology Professional Practice once they have secured suitable full-time employment. This incorporates a minimum of nine months full-time work experience with four supporting subjects at UTS.
Career options include computer animation/graphics specialist, and computer game designer/developer, systems analyst, analyst/programmer, IT project manager, software developer, software engineer or web developer.