Bachelor of Games and Interactivity
Swinburne University of Technology
Course Details
Look closely at the role of games in contemporary society and how they are developing as a cultural industry. Youll undertake a range of projects which focus on analog and digital games. Youll also develop practical and creative research and communication skills in a games lab environment.
Qualification: Bachelor Degree (Pass)
Course structure: Successful completion of the Bachelor of Games and Interactivity requires students to complete units of study to the value of 300 credit points. All units of study are valued at 12.5 credit points unless otherwise stated.
Swinburne's Work Integrated Learning program provides students with opportunities to gain invaluable skills and confidence in knowing that they have what it takes to land a job in their field by graduation. Students can also earn credit towards their degree. Choose from 6- or 12-month professional placements, professional internships, industry-linked projects, industry study tours and accreditation placements. Note: Some Work Integrated Learning opportunities are not available to international students due to visa restrictions.