
Bachelor of Games and Interactivity/ Bachelor of Applied Innovation
Swinburne University of Technology
Course Details
With our Bachelor of Games and Interactivity/ Bachelor of Applied Innovation youll learn about how gaming, interactive play and constant innovation are embedded in our culture and technology. Youll collaborate in small and large groups designing, developing and playtesting games in a studio environment - all leading toward the development of an original game in your final year.
Qualification: Bachelor Degree (Pass)
Course structure: Successful completion of the Bachelor of Games and Interactivity/ Bachelor of Applied Innovation requires students to complete units of study to the value of 400 credit points. All units of study are valued at 12.5 credit points unless otherwise stated.
CRICOS Code: 108355J
Start date: Semester 1, Semester 2
Address
Hawthorn
John Street
HAWTHORN, Victoria, 3122
Attendance options
Full-time - 4 years
Total tuition costs
AUD $175,040
ENTRY CRITERIA*
TOEFL: 64
OVERALL IELTS: 6
* Note that TOEFL and IELTS scores are indicative of overall requirements in either test. Applicants are strongly encouraged to contact the educator for a more detailed breakdown of requirements. Note also that where TOEFL and IELTS scores are published applicants will typically require one or the other.